﻿package Message.Game
{
    import Framework.Serialize.*;
    import Message.Public.*;

    public class SToplistTitleUpdate extends Object
    {
        public var seqEntityId:Array;

        public function SToplistTitleUpdate()
        {
            return;
        }// end function

        public function __write(param1:SerializeStream) : void
        {
            SeqIntHelper.write(param1, this.seqEntityId);
            return;
        }// end function

        public function __read(param1:SerializeStream) : void
        {
            this.seqEntityId = SeqIntHelper.read(param1);
            return;
        }// end function

    }
}
